Combat feels good, and artstyle is cute. some of the art seems to be flickering like it's Zfighting tho and pressing 'A' on the xbox controller pauses the game instead of jumping on windows chrome browser
Combat feels good, and artstyle is cute. some of the art seems to be flickering like it's Zfighting tho and pressing 'A' on the xbox controller pauses the game instead of jumping on windows chrome browser
Yeah Z-fighting is a bit rough in browser. Its smooth in the .exe- its something that will be finessed.
Good catch on Chrome
love this game
One of my fav topdown shooters on NG. wicked soundtrack, fast paced action, and good enemy/weapon variations with cool mechanics. my fav mechanic is being able to mindsplode enemies and shoot at the same time. kinda tricky to pull it off but with practice it feels great.
GREAT GAME
controls are tight, soundtrack is awesome. could use sfx that match the soundtrack a lil more
wtf is this game xD
Omg SCRATCH what a throwback!
Fundamentally, the overall controls and upgrading system are tight. Good enemy variety too. Might wanna add a break between waves tho just so players have some breathing room.
thank u for feedback
that was cute and great!
super fun! the art could use some iterating but w.e GJ!
also the music and sfx is awsome
one of the best john wick simulators... sorta? idk but pretty fun for a game made in 72h!
awesome music, and colourful art. Some blood fx that change hue depending on background colour woulda been cool
x1000 better in terms of game design than the actual game, and better story pacing than Niel Druckman's POS writing.
I love the ppl that actually know what they're doing at Naughty Dog, but damn Druckman ruined his own creation that he's been writing for... over a decade?
Still, LOVE THIS VERSION OF THE GAME!
I like making art, designing games, dabbling in music and givin ppl 5stars.
Age 27, Male
Artist / Wpns Tech
Videogame Design & Development
Toronto
Joined on 9/3/13